Matrox Video has significantly advanced its support for virtual production workflows by releasing a new Unreal Engine plugin compatible with its DSX LE5, DSX LE6, and X.mio5 series cards. This plugin works seamlessly across both Windows and Linux environments, enabling OEMs and system integrators to develop high-resolution, broadcast-grade virtual production and virtual studio applications using Unreal Engine 5.5.
The Matrox Video ST 2110 network interface cards (NICs) boast 10/25 GbE and 100 GbE connectivity, providing the capability to handle up to eight channels of UHD or two channels of 8K inputs and outputs. Designed for high-performance media workflows, these NICs adhere to the precise timing requirements of PTP (Precision Time Protocol) and real-time IP video transport crucial for ST 2110-based motion graphic and virtual production applications.
Key features supported by the Matrox Video Unreal Engine plugin include nDisplay and Inner Frustum Split, vital components for in-camera visual effects (ICVFX) workflows. This support allows for the creation of scalable, photorealistic environments ideal for LED wall productions. The Matrox Video 12G SDI NICs provide up to 12 reconfigurable SDI inputs and outputs, including up to four 12G inputs and four 12G outputs, along with four reconfigurable 3G SDI I/Os.
Furthermore, Matrox Video’s onboard Motion Adaptive De-interlacer ensures that Unreal Engine receives progressive video inputs from interlaced sources, regardless of whether using SDI or ST 2110. This results in improved image quality and consistency across live and recorded content. Compatible with a wide array of NVIDIA- and AMD-powered systems, the plugin provides the flexibility to scale virtual production infrastructure to diverse performance and budget needs. Matrox Video also offers affordable entry-level hardware, simplifying the transition to open standards-based SDI and AV-over-IP ST 2110 workflows.
“We’re excited to offer the Unreal Engine plug-in to our proven SDI and ST 2110 product families,” said Francesco Scartozzi, Vice President of Sales & Business Development at Matrox Video. “OEMs and integrators can now leverage our hardware to create powerful, synchronized, high-fidelity pipelines for live production, XR stages, and virtual sets.”